CROS-JP003: Entermate Ganbatta
You can only use each of the (1) and (2) effects of “Entermate Ganbatta” once per turn.
(1): Release 1 “Entermate” monster you control. Inflict damage to your opponent equal to the Level of the Released monster x100.
(2): Release 1 “Entermate” monster you control, then target 1 “Entermate” monster in your Graveyard other than the Released monster. Add that monster to your hand.
ATK 1500/DEF 1000
CROS-JP005: Entermate Springoose
Lv. 5/WIND/Winged Beast-Type/Effect
You can only use the effect of “Entermate Springoose” once per turn.
(1): During your Main Phase, you can Banish this card from your Graveyard, then target 2 cards that are either “Magician” cards in your Pendulum Zones, or “Entermate” cards you control, or Pendulum Monsters you control. Return those targets to your hand.
ATK 1100/DEF 2400
CROS-JP070: Dizzying Wind of the Yosen Realm
You can only activate this card if you control a Level 6 or higher “Yousenjyuu” monster(s).
(1): As long as you control this face-up card, and you have “Yousenjyuu” cards in your Pendulum Zones, if monsters other than set Monsters or “Yousenjyuu” monsters would be returned to the owner’s hand(s), they are returned to the owner’s Deck(s) instead.